An Interview with Nathan Jurevicius [Pt.2]

Lemonade Magazine: You have worked for many different companies and brands across the globe; do you have a favourite piece of commissioned work?

Nathan Jurevicius: I think my favourite projects have been self initiated but funded/commissioned by external bodies. I really enjoyed a mural created for T Mobile in Berlin. It was developed by my side company ‘Harley & Boss’ with co-creator Andrea Kang. A few years ago I was also asked to conceptualise the characters/worlds for a new pre-school series by Pocoyo creators ‘Zinkia’. It wasn’t my own project but it felt personal to me and it was during a good time mentally.

LM: Which projects do you find the most interesting? The ones that are fun or those that are most beneficial to you?

NJ: The ones that are fun are the most beneficial to me. It helps if there’s a financial incentive involved but I generally accept projects (or create my own) that are engaging.

LM: Your project ‘Scary girl’ is really taking off at the moment; for those who aren’t aware of ‘Scary girl’ could you tell us what is going with that project at present and where you plan to take it.

NJ: Scary girl has been my slowly evolving child since 2001 but in the last few years has moved into some interesting territory. Currently developing the property into an Xbox live and PSN game (due for release early 2012) and in active development on an animated feature film with Oscar winning producer Sophie Byrne (Passion Pictures Australia). 2012 is also the 10 year anniversary of Scary girl so there’s a few exciting things have planned to celebrate this.

LM: The way that “Scary girl” has evolved sounds a lot like Alex Pardee’s ‘Chadam’, Are you familiar with his work?

NJ: Yes, Alex’s work has moved into all types of realms (art shows, album covers etc). He’s also been involved in the toy scene creating his character ‘The Walrus Rider’ with Upper Playground. I’m looking forward to seeing what things he does in the future.

Left: Nathan Jurevicius’s Scary Girl Right: Alex Pardee’s Chadam

LM: What do you think the current trends are in illustration and how do you see the industry evolving.

NJ: It’s interesting to see how illustration and fine art are merging. Many galleries are accepting illustration-based works and art directors are looking at more art-focused illustration. I’m noticing a lot of abstract/interpretive works that reinterpret the environment we live in. Nature and fantasy seem to be a big trend.

LM: Who are your favourite artists, past and present?

NJ: As a little kid I used to love staring at a Hieronymus Bosch calendar on our friends toilet door…spent a long time hanging out there! When I got a bit older I was into Francisco Goya, Picasso, Barbara Hepworth and Herge. There’s so many present artists I love – Yoshitomo Nara, the personal/cut paper work of Andrea Kang, Kelsey Henderson, Friends With You….too many to name them all….

LM: Do you have a particular material or brand of material that you swear by and use for all of your work?

NJ: Winsor and Newton drawing inks, Prismacolor brush tip markers and oddly, really cheap Papermate ball point pens.

LM: What can we expect from you in the future and is there anywhere you would like your work to take?

NJ: There’s a project I’ve been developing for a while – organically growing from my Lithuanian heritage. It’s called Peleda (Owl). It began as a series of windup figures and an art show at the Magic Pony Gallery in Canada and has grown into the early stages of a major online game and short TV series with the ABC. I’m really excited about the potential for this as it’s quite a side step from the Scary girl universe conceptually/visually.

Also have a show planned for 2013 in NYC that will be quite personal and new for many people….not sure exactly where it’s going to head though.

LM: Do you have any advice or words of wisdom for aspiring artists?

NJ: Be open to learning new things, have patience and let yourself develop over time – don’t just stick with what you know. Seek advice as much as possible and hang out with creative people of all mediums.

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